venerdì 14 luglio 2017

Red Team - Desert version

I fixed a UV mapping error of the hands and I did a render for the Red team - Desert environment

Camo used:
Khaki-Flecktarn desert(Ger), Khaki-Somalia (Ita), Flecktarn desert(Ger)-Khaki
3color desert(USA)-Khaki, Khaki-Flecktarn desert(Ger), Kryptek Highlander(USA)

martedì 11 luglio 2017

Elia 3d printed

My friend Elia 3d printed and coloured my old lowpoly kid model (which is called Elia).
The result is great!

giovedì 1 giugno 2017

Blue Team - Woodland version

Here some variations for the woodland environment for the specops team.
I like the classic M81 with black vest but the last one is good for urban environment also.

Camo used: M81-Olive, M81-Black, Comsubin-Olive, Comsubin-Black, Foliage-Olive, Foliage-Black


I made also a patch with the logo on the left shoulder.

Every time that I make some render I found some error on the texture to fix...never ending story...

sabato 20 maggio 2017

Red Team - Woodland version

A render of red team fully equipped for the woodland environment maps.

Camo used:
Olive-Flecktarn, Black-Olive, Olive-Olive
Olive-Flecktarn, Foliage-Multicam, Flecktarn-Olive

domenica 9 aprile 2017

Red Team - Urban version

In order to have a better overview of how it could be the red team fully equipped, I did this render (for the urban environment maps). I 'just a proposal and am happy to make changes if you send me some suggestions.

Camo used:
Black\Urban Camo, Black\Foliage, Brown\Plissken
Foliage\Black, Black\Splinter night, Foliage\jeans

mercoledì 8 marzo 2017

CQBplayer red02 woodland variations

These are some texture variations for the woodland version. My favorite combinations are the P, O, B, L (let me know your favorite combinations). I took the flecktarn and multicam camouflage textures  from this site (thank you guys!) -->