mercoledì 19 ottobre 2016

Some progress

Hello to all. I write a few lines even though I have nothing new to show. I decided to arrange the textures of the first terror model because it was really horrible and also to complete the textures for each environment (arctic, desert, urban, woodland) of all player models. I also started working on a couple of variations to the hair style to get more interesting and various heads. As concerned the first terror urban model I'd like to take inspiration from the character of S.D. Bob "Snake" Plissken, the protagonist of the film "Escape from New York" (1981 - John Carpenter). I know, it is very old fashioned and many do not even know who he is, but it was one of the first American anti-hero and was the "father" of many characters. Currently I have made the seamless texture of the camouflage pants.