venerdì 1 settembre 2017
Here some variations for the arctic environment for the spec ops team.
All the variations of the textures I have made for the player models are about 1 GB (.tga) so will probably I'm forced to convert everything to jpg and/or to include only those actually used.
After I put a bit of order I will probably prepare two packages. The first one for the essential files and the other one for the extra textures.
Afterwards I will work on the heads with basic facial animations and I will make another additional package.
I would also like to complete the high-poly mesh of a knife I'm designing according to my experience (I'm a knifes lover) to print it in 3d.